Since neither the strategies nor the analysis requires training of theĪctual model, these insights allow for a very efficient design process of CNNĪrchitectures, which might be automated in the future. Inefficiencies, optimize the explainability and the computational performance To identify unproductive convolutional layers and hence to resolve these Propose design strategies based on a so-called border layer. To the test accuracy in the given CNN architecture. By layer-wise analyzing the size of the receptive fields, weĬan reliably predict sequences of layers that will not contribute qualitatively The features a convolutional layer can process are strictly limited by its Intensive to train and deploy, with diminishing beneficial effects on the By implication, these CNNs are unnecessarily resource Image-based task, specialists commonly overshoot the number of convolutional Richter, Julius Schöning, Anna Wiedenroth, Ulf Krumnack Download PDF Abstract: When optimizing convolutional neural networks (CNN) for a specific Time Plague-Interacting with spores released by the spawn of a Time Devourer.Authors: Mats L. Madness-Drowning in The Meteor or entering the Space of Scholars. Oil Drench-Drowning in the Mechanical Abyss. Do your best to present yourself to God as one approved, a worker who does not need to be ashamed and who correctly handles the word of truth. Golden Gift-Drowning in the Aurelian Depths.Īncient Flu-Drowning in the Ancient Abyss. Heat Stroke-Drowning in the Volcanic Depths. Hypothermia-Drowning in the Frozen Waters.Ītomic Disorder-Drowning in the Micro Depths.īarnacle Infection-Drowning in the Infected Depths.īlood Sickness-Being attacked by a Baby Lamprey, Futurebot, Nerve Beast, Pain Clown, or a Sentient Lamprey. Calls in sick, boss says hell check reddit to make sure Im not on Challenge Accepted. Sea Sickness-Drowning in the Atlantic Waters, drowning in the Dark Depths, Blobfish, and rotten apples given by the Trash Hermit. we need to go deeper challenge accepted Challenge Accepted. Time Plague-Will damage the player and release spores that infect any other player every so often. Madness-Causes the player to see false enemies. Golden Gift-Increases maximum health by 2, but significantly decreases breath, damage, and repair.Īncient Flu-Causes dangerous particles to shoot out of the player's sides, damaging any nearby allies. ![]() Heat Stroke-Slightly decreases player's breath and speed. 20 > Showing 31 - 45 of 287 active topics 0 2:20am No update for newer Mac OS FALL.Lucas 1 8:04pm Can't connect to the game. Hypothermia-Causes the player to move slower.Ĭurse-Causes an aggressive ghost to spawn when the affected player dies and decreases maximum health by 1 point.Ītomic Disorder-Causes the player's size to be randomly changed every 50 seconds.īarnacle Infection-Causes small barnacle spiders to hatch in and come out of the player's mouth every so often.īlood Sickness-Decreases maximum health by 2 points. We Need To Go Deeper Bugs & Problems :: Steam Community Store Page We Need To Go Deeper All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews < 1 2 3 4 5 6. Sea Sickness-Causes the player to vomit often, slowing them down and placing down a vomit pile, which will slow down and infect other players. Using the Purple Elixir, players can even cure multiple players at once! Throw the Purple Elixir at whoever needs to be cured, and they will be cured. Purple Elixir - Another way to cure Afflictions is to utilize the Chemistry Kit to create a Purple Elixir. Every time you are healed by it, there is a 10% chance of all afflictions you contracted being cured! Medkit - Players can also cure their Afflictions by being healed with a Medkit by your crewmates. ![]() Here are the ways you can do this:ĭoctors - Player's can cure their Afflictions by talking to Doctors found in Civilizations, as long as they weren't attacked or robbed. There are a few ways players can currently remove an Affliction after contracting it. This is a list of all currently available afflictions.
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